Music

Hello,

I’ve been dabbling in making music recently. It’s something I’ve always been interested in but never really pursued in any way, so I’ve started messng around with production in my downtime. I don’t really know where I’m going with it, it’s just something fun to do!

I’ve been using the name Anaseed for this project (which used to be my handle/ pen name if you didn’t know that already) but now it’s more of just a nickname. I thoght I’d use it as a way to keep it seperate from my art (plus I still use the name Anaseed when I made things that doesn’t really fit the Bozo Robo brand)

BANDIT! Preview

If you follow me on social media I’m sure you’ve noticed a lot of posts about a certain Stetson wearin’ hero, if not, my last blog post was dedicated to BANDIT!

The time for us to start making some big announcments is getting closer and closer and as it does, Vince and I figured it would a good idea to let you all have a chance to read some of what we’ve been working on.

So I present to you the first 10 pages of BANDIT!
Written by Vince Pavey (@LimeyOtoko on Twitter)
Art by me (@BozoRobo on Twitter and IG)
with lettering by Lucas Gattoni (@LetteringBear on Twitter)

Once you’ve read it, give us a shout on Twitter, recommend it to you friends and sit tight for further announcments!

BANDIT!

If you follow me on social media you’ve probably noticed a few posts here and there about a project called BANDIT.

Last year Vince Pavey dropped me a message, we got talking about a project he’s been writing and he asked me if I’d draw it. He gave me a chracter description of the titular hero, BANDIT. I sketched out what I thought he’d look like and the rest is historica (that joke will make sense to you all one day in the future)

Above is a cover and a selection of unlettered pages from issue one of BANDIT! At the time of writing this post, about a month ago, the comic has been put together as a pitch and we’re (not so) patiently waiting on news so we can plan our next steps.

Personally, I think the pages of BANDIT are some of the best I’ve ever done, so I’m very excited for you all to see the finished project, however that may come to fruition, in the near future.

You can find Vince over on twitter @LimeyOtoko he also has a patreon which you can find here where he posts a lot about BANDIT (half of which are free to view), there’s lots more artwork from this project over there so go and check it out!

Check back later next week for a sneak peek at the first 10 pages of BANDIT!

Klimate Kaijin

Here’s some illustrations of monsters based on various threats the climate.

These are for a card game, but it’s not set in stone, they may well get used for something else. For now, I’ll be mocking up some playing cards and something that vaguely resembles rules. Once I make further progress with this project I’ll be sure to share here on the blog.

I’ve got a few more that I’m working on, these are the ones that currently finished.

Indoors

Earlier in the year I printed a collection of a diary comics that covered October 2020 – mid January 2021.

I hadn’t printed any comics since around September 2019 as, obviously, I’d not been attending Comic Cons. I printed partly because I wanted and parly becuase I had to, these comics were for a uni project (I got an A by the way)

I was planning to keep the comics running on Instagram as something quick that I could work on everyday, but as the UK has been in a never-ending lockdown I decided to put it on hold. There’s only so many strips I can draw about myself staring out of my living room window.

But now as things are… not getting back to normal, but there’s at least the option to do something other than travel further than couple miles from home, which means I may actually have some stuff write about soon. You can follow my diary comic on IG @bozodiary if you don’t already.

New Fonts

I find myself making font quite regularly now.
Here’s some recent ones. Eggbox is my personal favorite, I wanted to try and build a font that had some Y2K vibes. I don’t know if I really achieved that but I like it all the same.

I’m also in the process of making a font with a caligraphy brush to resemble Japanese/ Chinese calligraphy without looking really cheesey. It’s early days at the moment, but I can tell you know, it’s not quite as easy as I thought it would be. I’ll get there though!

IceFire & BlackSword

On the run up to Christmas last year Victor Santiago (who wrote Prom Night in Transylvania) aproached me about some work for a client. We were asked to create a short comic based on the clients 4 year old son’s creations, they gave us some character descriptions and were left to it.
Victor wrote a short story with themes of working as a team and I.. well, I drew it.

Projects like this are something we’ve both discussed doing again in the future, so watch this space.

IceFire & BlackSword was written by Victor Santiago who’s work you can find over at storiesbyvictor.com and also @warpvector on Twitter and IG

Visual Dairy 2

Here’s some more visual diary entries from the past month-ish.
I’ve tried my best to avoid talking about COVID/ Lockdown etc as much as possible, as hard as it was at times.

As this is (partially) univerity work, I was asked as part of the module to draw some entries with my eyes closed and honestly, I love them.

Hero Booster

The idea of Hero Booster is pretty straight forward. I wanted to make a card game based on Tokusatsu Heroes full of troupes and silliness, but I also wanted it to be accessible. One deck would be all you need for 2 players for a game that would take around 15-30 mins to play, with the option of spicing it up with an Expansion Deck.

I wanted to make a game that I would buy and that’s also a little bit niche. And I have, at the time of writing this blog post the project is (for now) complete.

There are 4 kinds of cards in Hero Booster; Heroes, ATK Boost cards, DEF Boost cards and Special cards. Your Hero gets powered up, or Boosted, with ATK and DEF Boost cards to try and do more damage to your rivals Hit Points and you use Special cards to do things like gain lost HP, revive defeated Heroes or discard your rival’s cards.

Hero Booster is a project I’ve been chipping away at, mostly in the background, since around 2014.

I always wanted it to be something that would actually get made but it wasn’t until December of 2018 that I finally took the plunge and launched a crowdfunding campaign for it. With a goal of £1300 and around 100 backers the game was fully funded, in the end, it reached “£2786” why the quotation marks? Because what a certain popular crowdfunding site doesn’t show you at face value is the pledges that were dropped or the fees that are taken off when the person running the campaign receives the funds. It ended up being closer to £2000, which although was still more than the original goal, I soon learnt that I had grossly underestimated how much I’d need for this project.

Things got a bit rocky in my personal life at the start of the project too, a close family member passed away during the campaign and shortly after it was complete I lost my job. I did the best I could throughout 2019, getting the Main Deck printed (plus customs tax) used pretty much all of the funds so I had to get bits and pieces for Hero Booster printing through the year as an when I was able to do so. I also haven’t considered how much more artwork I’d have to do and how many times I’d have to print prototypes.

By the time 2020 rolled around I was fully back on track with the project, I only had one thing left to print, the Expansion Deck, and I was looking at shipping in March/ April. I think you can probably guess what caused a further delay, 2020 has pretty much turned in to a write off for all of us.

Hero Booster has been a massive learning curve for me. I’ve never done a project like this in the past and I’ve never run a crowdfunding campaign that’s ended up being fully funded. There’s a lot of things that, in retrospect, I’d have handled very differently. If I were to do something like this again it would go a lot more smoothly. Once all the crowdfunding rewards have been sent out I’ll only have a handful of Hero Booster Main Decks up for general release, I’ve spent so long on this project that I don’t really want it to stop there. I’m not sure what my next move with this project will be, but hopefully, I can keep going with it.